There was an interesting post on TMP (which I still occasionally read)
the other day about whether people have too much inertia to rebase for
new rules, try out new rules, sabots, etc - even though it might make
their hobby easier or more fun.
This got me thinking about my
own approach to the hobby and the way the hobby seems to be going having
just read the latest Wargames Illustrated who’s content bears less and
less resemblance to my hobby at all with the emphasis on new boxed games
with lots of supplements and new “Factions”
I have settled on
some rules for all the periods I play and I am happy with them and fully
intend to stick to these rules and periods. I don’t think that is
inertia, I think that it is sensible and a rejection of the
“butterflying” that so many wargamers seem to do, chasing the latest new
rules, the current trendy game or the latest range of figures in an
attempt to find something “better”.
For instance, Sam Mustafa
has just released the “Scourge of Princes” rules which cover Italian
Wars up to Thirty Years War, etc. There is a lot of excitement at my
club to try these rules out and people queueing up to play games.
I like some of Sam’s rules – okay, I like Blucher and still play it
occasionally. Scourge is apparently based on some of the Blucher
concepts. So, should I splash out £37 on a new set of rules which might
give me a better gaming experience or should I stick to the rules I
have? There is time and effort to learn a new set of rules and
ultimately many of them are disappointing or have problems so why not
stick with a set of rules that works?
For Thirty Years War I
will be using “Through the Square Window”. The project isn’t playable
yet, so I can’t say definitively that they tick all the boxes but they
look like they will provide the type of game I am looking for, will work
with large singly based units and be easy enough t remember the rules.
For Italian Wars I am slowly collecting 6mm Baccus as they release
their new range and I intend to use the Hex based rules published in
Battlegames #7 which again seem to satisfy what I want from such a game.
I see no reason to look at Scourge of Princes if I am happy with my
current choices of rules – even if I haven’t tried them out in anger
yet.
The same is true with Napoleonic rules that are in use at
the Guildford Club – General D’armee 2 are particularly popular but, to
me, seem far too complex and I played Soldiers of Napoleon but could see
no reason to adopt them rather than Blucher (which I play occasionally)
and my usual set of slightly modified Neil Thomas Napoleonic rules.
I am in the fortunate position that I have now got collections (or
planned collections) filling all the periods I have an interested in. I
have recently acquired a 10mm WW1 British and German collection for
1914 (both the time period and the Great Escape Rules!) and that plugged
the final gap in my collections to provide some Machine Age wargaming.
I have the following periods and associated rules (28mm unless otherwise noted):
54mm Punic Wars : Command and Colours Ancients
EIR Romans and Germans: To the Strongest / Neil Thomas Ancients
Dark Age Saxons/Normans/Arthurians: TTS / Neil Thomas Ancients
Wars of the Roses: Field of Chivalry / Lion Rampant
6mm Italian Wars : Hex rules from Battlegames #7
Epic scale Thirty Years War : Through the Square Window
Marlburian : Siege of Dendermonde – Charlie Wesencraft’s skirmish rules / Vauban’s Wars (Piquet)
Seven Years War : Honours of War
40mm AWI : Rebels and Patriots
54mm Napoleonic : Neil Thomas / Blucher
20mm ACW: Hot Lead and Cold Steel
FPW: Neil Thomas 19th Century / Field of Battle (Piquet)
54mm NWF: Men Who Would be Kings
20mm Sudan ; Men who would be kings / Sands of Sudan
54mm 19th Century: Funny Little Wars / Portable Wargame
10mm WW1 : 1914 rules
20mm WW2: Rapid Fire Reloaded
1/1800 WW2 Naval: Victory at Sea
1/300 Naval: Cruel Seas
18mm Martian Empires : Martian Empires
I also have a range of skirmish periods that use a variety of rules –
more and more based on One Hour Skirmish wargaming. These include:
Gangsters
3 Musketeers
Ogre (Steve Jackson Games)
Superheros (Marvel Crisis Protocol)
Fantasy (Frostgrave and League of Dungeoneers)
Spaceships (Federation Commander)
Star Trek skirmish
I
have sold off quite a few collections over the last year or so, as well
as thinning out the unpainted figures as I realised that I will never
get everything done. I have too many other hobbies to concentrate
solely on wargaming.
I cannot see me adding to this list, there
is enough work just getting the collections that have yet to see the
table (Siege of Dendermonde, TYW, Sudan and Italian Wars) into a
playable state let alone expanding on existing collections.
So if
I remain as a "caterpillar" rather than blossoming into a short-lived
"butterfly" and perhaps eventually become a hobby "dinosaur" I think
I'll still be quite happy.

I had a similar thought at Partizan yesterday. Was looking at various C17th rules and newly released stuff for something suitable for skirmish games. Then realised that the night before I'd played an excellent game using a variant of Legends of the High Seas. And it was great fun. And also that the last few games I'd played in similar vein had used the same rules and worked. So why spend £20-30 on a new set?
ReplyDeleteHi Andy
DeleteIt is often tempting to buy new rules - there is the dopamine hit from a purchase and they promise something new.
It isn't just the price (which can be a lot of for new rules) but the time taken to learn the rules and get comfortable with them.
Once you know rules well enough to play with minimal referral to the rulebook I think you are onto a winner and the games flow so much better.
Looking at your list, I would say you have more than enough different rule sets to deal with already! Apart from that observation, I agree with most if what you have said....like many areas if life, less is more in my opinion when it comes to rulesets!
ReplyDeleteQuite a wide variety of rules in use. Like you, while I once enjoyed picking up rulesets on a whim, I am much more discerning now and set in my ways. I only host games using a handful of rules, most of written are the written by me. Your post appeared on my blogroll and only after seven hours. That is an improvement over my next to last post which never made it onto my blogroll.
ReplyDelete