I haven't managed much gaming over the past few weeks for various reasons (including 2.5 weeks away in Norfolk and Suffolk) but did get in 6 games this week!
LittleWars1913
A Wargamer's Ramblings about Toy soldiers and playing games with everything from 15mm to 54mm
Friday, July 10, 2026
Back to Gaming
Monday, May 18, 2026
Is it really inertia to stick to what you like
There was an interesting post on TMP (which I still occasionally read)
the other day about whether people have too much inertia to rebase for
new rules, try out new rules, sabots, etc - even though it might make
their hobby easier or more fun.
This got me thinking about my
own approach to the hobby and the way the hobby seems to be going having
just read the latest Wargames Illustrated who’s content bears less and
less resemblance to my hobby at all with the emphasis on new boxed games
with lots of supplements and new “Factions”
I have settled on
some rules for all the periods I play and I am happy with them and fully
intend to stick to these rules and periods. I don’t think that is
inertia, I think that it is sensible and a rejection of the
“butterflying” that so many wargamers seem to do, chasing the latest new
rules, the current trendy game or the latest range of figures in an
attempt to find something “better”.
For instance, Sam Mustafa
has just released the “Scourge of Princes” rules which cover Italian
Wars up to Thirty Years War, etc. There is a lot of excitement at my
club to try these rules out and people queueing up to play games.
I like some of Sam’s rules – okay, I like Blucher and still play it
occasionally. Scourge is apparently based on some of the Blucher
concepts. So, should I splash out £37 on a new set of rules which might
give me a better gaming experience or should I stick to the rules I
have? There is time and effort to learn a new set of rules and
ultimately many of them are disappointing or have problems so why not
stick with a set of rules that works?
For Thirty Years War I
will be using “Through the Square Window”. The project isn’t playable
yet, so I can’t say definitively that they tick all the boxes but they
look like they will provide the type of game I am looking for, will work
with large singly based units and be easy enough t remember the rules.
For Italian Wars I am slowly collecting 6mm Baccus as they release
their new range and I intend to use the Hex based rules published in
Battlegames #7 which again seem to satisfy what I want from such a game.
I see no reason to look at Scourge of Princes if I am happy with my
current choices of rules – even if I haven’t tried them out in anger
yet.
The same is true with Napoleonic rules that are in use at
the Guildford Club – General D’armee 2 are particularly popular but, to
me, seem far too complex and I played Soldiers of Napoleon but could see
no reason to adopt them rather than Blucher (which I play occasionally)
and my usual set of slightly modified Neil Thomas Napoleonic rules.
I am in the fortunate position that I have now got collections (or
planned collections) filling all the periods I have an interested in. I
have recently acquired a 10mm WW1 British and German collection for
1914 (both the time period and the Great Escape Rules!) and that plugged
the final gap in my collections to provide some Machine Age wargaming.
I have the following periods and associated rules (28mm unless otherwise noted):
54mm Punic Wars : Command and Colours Ancients
EIR Romans and Germans: To the Strongest / Neil Thomas Ancients
Dark Age Saxons/Normans/Arthurians: TTS / Neil Thomas Ancients
Wars of the Roses: Field of Chivalry / Lion Rampant
6mm Italian Wars : Hex rules from Battlegames #7
Epic scale Thirty Years War : Through the Square Window
Marlburian : Siege of Dendermonde – Charlie Wesencraft’s skirmish rules / Vauban’s Wars (Piquet)
Seven Years War : Honours of War
40mm AWI : Rebels and Patriots
54mm Napoleonic : Neil Thomas / Blucher
20mm ACW: Hot Lead and Cold Steel
FPW: Neil Thomas 19th Century / Field of Battle (Piquet)
54mm NWF: Men Who Would be Kings
20mm Sudan ; Men who would be kings / Sands of Sudan
54mm 19th Century: Funny Little Wars / Portable Wargame
10mm WW1 : 1914 rules
20mm WW2: Rapid Fire Reloaded
1/1800 WW2 Naval: Victory at Sea
1/300 Naval: Cruel Seas
18mm Martian Empires : Martian Empires
I also have a range of skirmish periods that use a variety of rules –
more and more based on One Hour Skirmish wargaming. These include:
Gangsters
3 Musketeers
Ogre (Steve Jackson Games)
Superheros (Marvel Crisis Protocol)
Fantasy (Frostgrave and League of Dungeoneers)
Spaceships (Federation Commander)
Star Trek skirmish
I
have sold off quite a few collections over the last year or so, as well
as thinning out the unpainted figures as I realised that I will never
get everything done. I have too many other hobbies to concentrate
solely on wargaming.
I cannot see me adding to this list, there
is enough work just getting the collections that have yet to see the
table (Siege of Dendermonde, TYW, Sudan and Italian Wars) into a
playable state let alone expanding on existing collections.
So if
I remain as a "caterpillar" rather than blossoming into a short-lived
"butterfly" and perhaps eventually become a hobby "dinosaur" I think
I'll still be quite happy.
Friday, May 8, 2026
Box Inserts
There has been a fair amount of discussion about storage solutions on blogs recently and I am no different in trying the find the perfect solution for storing figures.
So, I have designed an insert for a Really Useful 4 litre box which lets you put the figures in rows and holds them in place. You can fit 4 of these trays into a 4-litre RUB.
I am also printing a 45mm high tray which will take the marching figures and officers and you'll be able to fit 3 of those into a one half of a 9-litre box. So able to mix and match with 4 of the other trays.
The Standard bearers I might just lie down, though I might make a 70mm high tray to take them and mounted figures with wider slots.
Monday, April 27, 2026
House Painting...
The house painting has started.
I bought a load of 2 for £4 acrylics from Hobby craft to paint the houses with after giving them a grey primer coat. They will still need two coats each to get a solid finish.
Most will be painted in fairly muted colours with a few richer houses painted in brighter colours to add some contrasts.
After these have their walls painted, I will go back over them and paint the windows different colours. Then, I will paint a number of card sheets different colours and cut the shutters out of them.
Finally, I need to cut the beams and spray them black and then they will be attached as well as the door surrounds.
After that it will be onto cutting and assembling the roofs and adding coloured tiles from prepainted card cut into strips of tiles.
Wednesday, April 22, 2026
Return to Cork City (it's been a while....)
Dug out my Gangster collection and Cork City for a game with Anthony today. It has been a number of years since these buildings saw the light of day (possibly 10 years!)
This was the first playtest of mixing One Hour Skirmish rules with Mad Dogs with Guns to see how they worked. Verdict was encouraging...
The rules use cards for activation and action points like OHS but I have added wounding similar to Mad Dogs to make a small 5 figure a side game last longer.
The two gangs were searching for information and money left in one of two possible locations by the dead mob boss Danny Devito. Anthony's Lieutenant managed to find it first and despite a lot of gunfire and ramming his car with mine, he managed to get away to win the game 5 VPS to my 3VPs.
I need to do some more work on the rules for cars to cover firing from cars, ramming cars, running people over and the risks of driving too fast which have always been one of the entertaining things in the Mad Dogs rules.
Made me realise that the City needs some TLC and repairs and I might
change the base from the cobblestone mat to something more modular for
smaller games plus tart up some of the buildings a little - this was made a long time before I had a 3D printer so I can now easily add water towers, hydrants, rof skylights, etc.
Monday, April 6, 2026
54mm Travel Battle Napoleonics
Thursday, April 2, 2026
Back boards
Had a rethink over night and decided the trench pieces would look better with back boards, so I designed and cut some pieces this morning.
This also means I could use the pieces as two sides of a tranch for other games if I ever ventures into WW1 in the future...

















